We build a timer, so we think about this more than is healthy. Everything here is practical, argued from real use, and free of productivity theatre.
Twenty-five minutes is a fine unit of work and a terrible unit of rest. What to keep, what to bend, and why a timer should never nag you about either.
A Friday ritual that takes four minutes and makes the next Monday cheaper, plus the three numbers that mislead almost everyone.
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Screenshots, idle detection, keystroke counts, leaderboards. Why each is off the table, and what a team can measure instead.
Teams estimate in hours and log in days. The fix is boring: estimate the next chunk only, and let the logged time argue back.
The ninety-minute block is a luxury good. Here is what actually survives a calendar with six interruptions in it.
Streak counters turn a tool into a creditor. We removed ours and nobody asked for it back. Here is what we watched instead.
Labels beat separate timers. A simple setup for tracking billable and non-billable work in one place without lying to yourself.
Duplicated work is a coordination bug, not a discipline problem. What changed when we made claims hard instead of polite.
Confetti, levels, badges. An argument for interfaces that do not celebrate, from a product that deliberately does nothing when you finish.
Timato · made for people who lose track of time